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Production from scratch

Booker Greyhound Model 910

One batch means one cycle of the selected recipe, one factory crate or one complete selected MPF order. Travel and queue waits are excluded.

Crafting time only

Crafting time: 26 min 30 sec

Sum of production cycles performed sequentially. Excludes harvesting, travel, queues and loading. Independent stages can run in parallel.

Follow the steps from top to bottom: raw materials, intermediates, then the final item. Skip preparation for resources you already have.

This is a Warden item. Colonials cannot order it at their own factory; this chain is for reference. Choose a Colonial equivalent for Legion use.

Output

1 units / resource units — Booker Greyhound Model 910

Raw materials for this route

165 × SalvageSalvage
60 × ComponentsComponents
600 × CoalCoal

Assumes existing facilities with required upgrades. Infrastructure construction, transport and generator fuel are excluded. Check unlocked technology, station access and power. One route is selected; it is not necessarily the cheapest.

  1. 1
    Harvest / obtain

    Salvage

    Salvage

    Salvage
    Salvage Field
    Salvage Field

    Checking current war sites…

    Find a Salvage Field on the map. Gather with a hammer, sledgehammer or harvester and load the raw material into your vehicle.

    Collect: 90 × Salvage

    Recipe and source on the wiki ↗
  2. 2
    Craft / upgrade

    Construction Materials

    Construction Materials · cmats

    Construction Materials
    Materials Factory
    Materials Factory

    Materials Factory

    Checking current war sites…

    Find an operational Materials Factory. Load raw materials, press E and start the required recipe. Check power and collect the finished materials from the queue.

    Bring to this step

    90 × Salvage

    Result: 9 × Construction Materials

    Power required: 2 MW. This is power, not resource consumption.

    Time per cycle: 25 seconds · recipe cycles: 9 Queues and travel take additional time.

    Recipe and source on the wiki ↗
  3. 3
    Harvest / obtain

    Components

    Components

    Components
    Component Field
    Component Field

    Checking current war sites…

    Find a Component Field. Manual gathering requires a sledgehammer, not a hammer. Before sledgehammers unlock, collect components from a working Component Mine.

    Collect: 60 × Components

    Recipe and source on the wiki ↗
  4. 4
    Craft / upgrade

    Processed Construction Materials

    Processed Construction Materials
    Metalworks Factory
    Metalworks Factory

    Checking current war sites…

    Bring the listed resources to Metalworks Factory. Open the building interface, select this recipe and start production. Check the required upgrade and power supply; then collect the output.

    Bring to this step

    Result: 3 × Processed Construction Materials

    Power required: 5 MW. This is power, not resource consumption.

    Time per cycle: 60 seconds · recipe cycles: 3 Queues and travel take additional time.

    Recipe and source on the wiki ↗
  5. 5
    Harvest / obtain

    Salvage

    Salvage

    Salvage
    Salvage Field
    Salvage Field

    Checking current war sites…

    Find a Salvage Field on the map. Gather with a hammer, sledgehammer or harvester and load the raw material into your vehicle.

    Collect: 75 × Salvage

    Recipe and source on the wiki ↗
  6. 6
    Harvest / obtain

    Coal

    Coal

    Coal
    Coal Field
    Coal Field

    Checking current war sites…

    Find a Coal Field. Gather coal with a hammer, sledgehammer or harvester and load it into your vehicle.

    Collect: 600 × Coal

    Recipe and source on the wiki ↗
  7. 7
    Craft / upgrade

    Coke

    Coke
    Coal Refinery
    Coal Refinery

    Checking current war sites…

    Bring the listed resources to Coal Refinery. Open the building interface, select this recipe and start production. Check the required upgrade and power supply; then collect the output.

    Bring to this step

    600 × Coal

    Result: 540 × Coke
    Needed for the next step: 375; keep the surplus.

    Power required: 3 MW. This is power, not resource consumption.

    Time per cycle: 270 seconds · recipe cycles: 3 Queues and travel take additional time.

    Recipe and source on the wiki ↗
  8. 8
    Craft / upgrade

    Assembly Materials I

    Assembly Materials I
    Materials Factory
    Materials Factory · Forge

    Materials Factory · this specific upgrade is required

    Checking current war sites…

    Find an operational Materials Factory with the upgrade Forge. Load raw materials, press E and start the required recipe. Check power and collect the finished materials from the queue.

    Bring to this step

    75 × Salvage
    375 × Coke

    Result: 5 × Assembly Materials I

    Power required: 2 MW. This is power, not resource consumption.

    Time per cycle: 60 seconds · recipe cycles: 5 Queues and travel take additional time.

    Recipe and source on the wiki ↗
  9. 9
    Craft / upgrade

    Booker Greyhound Model 910

    Booker Greyhound Model 910
    Infantry Kit Factory
    Infantry Kit Factory · Special-Issue Firearms Assembly

    · this specific upgrade is required

    Checking current war sites…

    Bring the listed resources to Infantry Kit Factory · Special-Issue Firearms Assembly. Open the building interface, select this recipe and start production. Check the required upgrade and power supply; then collect the output.

    Bring to this step

    Result: 1 × Booker Greyhound Model 910

    Power required: 4 MW. This is power, not resource consumption.

    Time per cycle: 75 seconds Queues and travel take additional time.

    Recipe and source on the wiki ↗

If the output is a crate, deliver it to a base and submit it to unpack individual items. For further production, materials must be in the form accepted by the recipe.

Where to deliver finished crates

Submit to a base — unpack for players

Drive to the base and open its menu with E, right-click the crate in your inventory and choose Submit to Stockpile. For all crates, use Submit All to Stockpile. The crates unpack and their contents enter the base’s public stockpile.

Store at a depot or seaport

In Storage Depot or Seaport crates remain packed. For Legion supplies, open the correct Reserve Stockpile using its code. Before submitting, make sure you selected it rather than the public stockpile. Only crates marked Reservable may enter a reserve: check the item tooltip. Reserves expire, so monitor and refresh their timers.

Submitting to public stock irreversibly removes reservability. The crate becomes public. You can retrieve it, but cannot put it in a private stockpile again, even at another depot. Check the selected stockpile before submitting.

Sources: submitting to bases, crates, reservability. Vehicle crates use separate unpacking rules; the instructions above concern item crates.

Recipes and images: Foxhole Wiki. Wiki — CC BY-NC-SA 4.0; game images belong to Siege Camp. Game updates may change these data.